Brave is flickering when hardware acceleration is active

I am seeing warnings for these problems. I’d post the whole log but I can’t attach files as a new community member…

Problems Detected

  • Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
  • Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
  • Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  • Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
    Applied Workarounds: decode_encode_srgb_for_generatemipmap
  • Delayed copy NV12 displays incorrect colors on NVIDIA drivers.: [728670]
    Applied Workarounds: disable_delayed_copy_nv12
  • Expose WebGL’s disjoint_timer_query extensions on platforms with site isolation: [808744], [870491]
    Applied Workarounds: enable_webgl_timer_query_extensions