Description of the issue:
WebGL does not work in Brave Browser as of approximately a month ago, and under brave://gpu lists OpenGL as disabled.
Steps to Reproduce (add as many as necessary): 1. 2. 3.
open a website that uses WebGL (ex. https://webglsamples.org/aquarium/aquarium.html )
Actual Result (gifs and screenshots are welcome!):
website returns an error or doesn’t load/work correctly
Expected result:
the website loads fully and functions as intended
Reproduces how often:
this happens every time I try to use any website that utilizes WebGL
Operating System and Brave Version:
Brave Version 1.50.114 Chromium: 112.0.5615.49 (Official Build) (arm64)
macOS Monterey (12.4)
MacBook air 2020 (apple M1 chip)
Additional Information:
WebGL still works fine on Safari
brave://gpu report:
Graphics Feature Status
- Canvas: Software only, hardware acceleration unavailable
- Canvas out-of-process rasterization: Disabled
- Direct Rendering Display Compositor: Disabled
- Compositing: Software only. Hardware acceleration disabled
- Multiple Raster Threads: Enabled
- OpenGL: Disabled
- Rasterization: Software only. Hardware acceleration disabled
- Raw Draw: Disabled
- Video Decode: Software only. Hardware acceleration disabled
- Video Encode: Software only. Hardware acceleration disabled
- Vulkan: Disabled
- WebGL: Software only, hardware acceleration unavailable
- WebGL2: Software only, hardware acceleration unavailable
- WebGPU: Software only, hardware acceleration unavailable
Problems Detected
- Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing