## Description
Brave won't use GPU to decode videos, it keeps using the VPX …decoder, i have an Intel UHD 620 with the va non free driver installed.
## Steps to Reproduce
1. Install necessary drivers: sudo apt install intel-media-va-driver-non-free libva-drm2 libva-x11-2
2. Run Brave via terminal: brave-browser --use-gl=desktop --enable-features=VaapiVideoDecoder
3. Enable the following flags: Override software rendering list, GPU rasterization, zero-copy rasterizer, Out-of-process 2D canvas rasterization.
4. Open any YouTube video, open developer tools, click 3 dots >> More tools >> Media, check if Brave is using VDA decoder and hardware acceleration is true.
## Actual result:
Brave uses the VPX decoder
## Expected result:
Brave will use VDA decoder
## Reproduces how often:
The steps are easily reproduced and must be reproduced every time you launch the browser.
## Brave version (brave://version info)
Brave | 1.35.100 Chromium: 98.0.4758.87 (Versão oficial) 64 bits
-- | --
Revision | e4cd00f135fb4d8edc64c8aa6ecbe7cc79ebb3b2-refs/branch-heads/4758@{#1002}
SO | Linux
## Version/Channel Information:
The issue occurs with the stable version, it also occurs with the Snap package, i have not tested any beta or dev versions.
## Other Additional Information:
Terminal output:
`brave-browser --use-gl=desktop --enable-features=VaapiVideoDecoder --disable-features=UseChromeOSDirectVideoDecoder
[239295:239295:0209/152712.080320:ERROR:gpu_init.cc(454)] Passthrough is not supported, GL is desktop, ANGLE is
[239295:239295:0209/152712.093891:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process.
[239260:239260:0209/152712.960183:ERROR:sharing_service.cc(222)] Device registration failed with fatal error
Failed to parse JSON adblock resources: EOF while parsing a value at line 1 column 0
[239260:239260:0209/152714.187528:ERROR:object_proxy.cc(623)] Failed to call method: org.freedesktop.ScreenSaver.GetActive: object_path= /org/freedesktop/ScreenSaver: org.freedesktop.DBus.Error.NotSupported: This method is not implemented
[239260:239260:0209/152714.192918:ERROR:object_proxy.cc(623)] Failed to call method: org.gnome.ScreenSaver.GetActive: object_path= /: org.freedesktop.DBus.Error.UnknownMethod: No such interface “org.gnome.ScreenSaver” on object at path /
[239260:239331:0209/152715.604944:ERROR:chrome_browser_main_extra_parts_metrics.cc(227)] START: ReportBluetoothAvailability(). If you don't see the END: message, this is crbug.com/1216328.
[239260:239331:0209/152715.604959:ERROR:chrome_browser_main_extra_parts_metrics.cc(230)] END: ReportBluetoothAvailability()
[239298:4:0209/152718.984759:ERROR:node_controller.cc(585)] Trying to re-add dropped peer 75274B86B1318FA7.CF68FC5B153750C2
[239260:239260:0209/152722.837205:ERROR:CONSOLE(14)] "Failed to handle media duration metadata: missing publisher key for media key youtube_TGaW-c7T4f8", source: chrome-extension://mnojpmjdmbbfmejpflffifhffcmidifd/out/brave_extension_background.bundle.js (14)
[239260:239260:0209/152732.261290:ERROR:CONSOLE(1)] "[Shields]: Can't request shields panel data for tabId: 53. Error: No tab url specified", source: chrome-extension://mnojpmjdmbbfmejpflffifhffcmidifd/out/brave_extension_background.bundle.js (1)
[239260:239260:0209/152732.264290:ERROR:CONSOLE(1)] "[Shields]: Can't request shields panel data for tabId: 53. Error: No tab url specified", source: chrome-extension://mnojpmjdmbbfmejpflffifhffcmidifd/out/brave_extension_background.bundle.js (1)
[239298:4:0209/152803.344052:ERROR:node_controller.cc(585)] Trying to re-add dropped peer 9DB2811B801A03D9.5E04DF809AD08473
`
brave://flags Report:
`<div style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><input type="button" id="copy-to-clipboard" value="Copy Report to Clipboard" style="box-sizing: border-box; user-select: none; appearance: none; background-image: -webkit-linear-gradient(top, rgb(240, 240, 240), rgb(240, 240, 240) 38%, rgb(224, 224, 224)); border: 1px solid rgb(77, 144, 254); border-radius: 2px; box-shadow: rgba(0, 0, 0, 0.12) 0px 1px 0px, rgba(255, 255, 255, 0.95) 0px 1px 2px inset; color: black; font: inherit; margin: 0px 1px 0px 0px; outline: none; text-shadow: rgb(240, 240, 240) 0px 1px 0px; min-height: 2em; min-width: 4em; padding-bottom: 1px; padding-top: 1px; padding-inline: 10px; transition: border-color 200ms ease 0s;"></div><div style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">Graphics Feature Status</h3><ul class="feature-status-list" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;"><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Canvas:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Canvas out-of-process rasterization:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Enabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Direct Rendering Display Compositor:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">Disabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Compositing:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Multiple Raster Threads:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Enabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Out-of-process Rasterization:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">OpenGL:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Enabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Rasterization:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated on all pages</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Raw Draw:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">Disabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Skia Renderer:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Enabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Video Decode:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Video Encode:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">Software only. Hardware acceleration disabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Vulkan:<span> </span></span><span class="feature-red" style="box-sizing: border-box; user-select: text; color: rgb(255, 0, 0);">Disabled</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">WebGL:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li><li style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">WebGL2:<span> </span></span><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">Hardware accelerated</span></li></ul></div><div class="workarounds-div" style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">Driver Bug Workarounds</h3><ul class="workarounds-list" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;"><li style="box-sizing: border-box; user-select: text;">adjust_src_dst_region_for_blitframebuffer</li><li style="box-sizing: border-box; user-select: text;">clear_uniforms_before_first_program_use</li><li style="box-sizing: border-box; user-select: text;">count_all_in_varyings_packing</li><li style="box-sizing: border-box; user-select: text;">disable_post_sub_buffers_for_onscreen_surfaces</li><li style="box-sizing: border-box; user-select: text;">enable_webgl_timer_query_extensions</li><li style="box-sizing: border-box; user-select: text;">exit_on_context_lost</li><li style="box-sizing: border-box; user-select: text;">msaa_is_slow</li><li style="box-sizing: border-box; user-select: text;">rely_on_implicit_sync_for_swap_buffers</li><li style="box-sizing: border-box; user-select: text;">disabled_extension_GL_KHR_blend_equation_advanced</li><li style="box-sizing: border-box; user-select: text;">disabled_extension_GL_KHR_blend_equation_advanced_coherent</li><li style="box-sizing: border-box; user-select: text;">disabled_extension_GL_MESA_framebuffer_flip_y</li></ul></div><div class="problems-div" style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">Problems Detected</h3><ul class="problems-list" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;"><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Disabled Features:<span> </span></span><span class="feature-red" style="box-sizing: border-box; user-select: text; color: rgb(255, 0, 0);">video_encode</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Clear uniforms before first program use on all platforms</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/124764" style="box-sizing: border-box; user-select: text;">124764</a><span style="box-sizing: border-box; user-select: text;">,<span> </span></span><a href="http://crbug.com/349137" style="box-sizing: border-box; user-select: text;">349137</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">clear_uniforms_before_first_program_use</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Mesa drivers in Linux handle varyings without static use incorrectly</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/333885" style="box-sizing: border-box; user-select: text;">333885</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">count_all_in_varyings_packing</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Disable partial swaps on Mesa drivers (detected with GL_RENDERER)</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/339493" style="box-sizing: border-box; user-select: text;">339493</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">disable_post_sub_buffers_for_onscreen_surfaces</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">On Intel GPUs MSAA performance is not acceptable for GPU rasterization</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/527565" style="box-sizing: border-box; user-select: text;">527565</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">msaa_is_slow</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Disable partial swaps on Mesa drivers (detected with GL_VERSION)</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/339493" style="box-sizing: border-box; user-select: text;">339493</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">disable_post_sub_buffers_for_onscreen_surfaces</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">adjust src/dst region if blitting pixels outside framebuffer on Linux Intel</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/664740" style="box-sizing: border-box; user-select: text;">664740</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">adjust_src_dst_region_for_blitframebuffer</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Disable KHR_blend_equation_advanced until cc shaders are updated</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/661715" style="box-sizing: border-box; user-select: text;">661715</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">disable(GL_KHR_blend_equation_advanced)</span><span style="box-sizing: border-box; user-select: text;">,<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">disable(GL_KHR_blend_equation_advanced_coherent)</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Expose WebGL's disjoint_timer_query extensions on platforms with site isolation</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/808744" style="box-sizing: border-box; user-select: text;">808744</a><span style="box-sizing: border-box; user-select: text;">,<span> </span></span><a href="http://crbug.com/870491" style="box-sizing: border-box; user-select: text;">870491</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">enable_webgl_timer_query_extensions</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Some drivers can't recover after OUT_OF_MEM and context lost</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/893177" style="box-sizing: border-box; user-select: text;">893177</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">exit_on_context_lost</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Intel GPUs</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/938286" style="box-sizing: border-box; user-select: text;">938286</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">rely_on_implicit_sync_for_swap_buffers</span></i></li><li style="box-sizing: border-box; user-select: text;"><a style="box-sizing: border-box; user-select: text;">Disable GL_MESA_framebuffer_flip_y for desktop GL</a><span style="box-sizing: border-box; user-select: text;">:<span> </span></span><a href="http://crbug.com/964010" style="box-sizing: border-box; user-select: text;">964010</a><br style="box-sizing: border-box; user-select: text;"><i style="box-sizing: border-box; user-select: text;"><span style="box-sizing: border-box; user-select: text;">Applied Workarounds:<span> </span></span><span class="feature-yellow" style="box-sizing: border-box; user-select: text; color: rgb(128, 128, 0);">disable(GL_MESA_framebuffer_flip_y)</span></i></li></ul></div><div class="dawn-info-div" style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">DAWN Info</h3><ul class="dawn-info-list" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;"><br style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;"><Integrated GPU> Vulkan backend - Intel(R) UHD Graphics 620 (WHL GT2)</b><br style="box-sizing: border-box; user-select: text;"><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">[Default Toggle Names]</span><li style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;">lazy_clear_resource_on_first_use:<span> </span></b><a href="https://crbug.com/dawn/145" style="box-sizing: border-box; user-select: text;">https://crbug.com/dawn/145</a><i style="box-sizing: border-box; user-select: text;">: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.</i></li><li style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;">use_temporary_buffer_in_texture_to_texture_copy:<span> </span></b><a href="https://crbug.com/dawn/42" style="box-sizing: border-box; user-select: text;">https://crbug.com/dawn/42</a><i style="box-sizing: border-box; user-select: text;">: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.</i></li><li style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;">vulkan_use_d32s8:<span> </span></b><a href="https://crbug.com/dawn/286" style="box-sizing: border-box; user-select: text;">https://crbug.com/dawn/286</a><i style="box-sizing: border-box; user-select: text;">: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make ituse the D24S8 format when possible.</i></li><li style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;">disallow_unsafe_apis:<span> </span></b><a href="http://crbug.com/1138528" style="box-sizing: border-box; user-select: text;">http://crbug.com/1138528</a><i style="box-sizing: border-box; user-select: text;">: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.</i></li><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">[WebGPU Forced Toggles - enabled]</span><li style="box-sizing: border-box; user-select: text;"><b style="box-sizing: border-box; user-select: text;">disallow_spirv:<span> </span></b><a href="https://crbug.com/1214923" style="box-sizing: border-box; user-select: text;">https://crbug.com/1214923</a><i style="box-sizing: border-box; user-select: text;">: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.</i></li><span class="feature-green" style="box-sizing: border-box; user-select: text; color: rgb(0, 128, 0);">[Supported Features]</span><li style="box-sizing: border-box; user-select: text;">texture-compression-bc</li><li style="box-sizing: border-box; user-select: text;">texture-compression-etc2</li><li style="box-sizing: border-box; user-select: text;">texture-compression-astc</li><li style="box-sizing: border-box; user-select: text;">pipeline-statistics-query</li><li style="box-sizing: border-box; user-select: text;">timestamp-query</li><li style="box-sizing: border-box; user-select: text;">depth-clamping</li><li style="box-sizing: border-box; user-select: text;">dawn-internal-usages</li></ul></div><div style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">Version Information</h3><div id="client-info" style="box-sizing: border-box; user-select: text;"><div jstcache="0" style="box-sizing: border-box; user-select: text;">
Data exported | 2022-02-09T18:31:37.713Z
-- | --
Chrome version | Chrome/98.0.4758.87
Operating system | Linux 5.13.0-28-generic
Software rendering list URL | https://chromium.googlesource.com/chromium/src/+/e4cd00f135fb4d8edc64c8aa6ecbe7cc79ebb3b2/gpu/config/software_rendering_list.json
Driver bug list URL | https://chromium.googlesource.com/chromium/src/+/e4cd00f135fb4d8edc64c8aa6ecbe7cc79ebb3b2/gpu/config/gpu_driver_bug_list.json
ANGLE commit id | 343b7bb57268
2D graphics backend | Skia/98 a6986cd7224f104044fd5bc29cb5f80796d76f5a
Command Line | /opt/brave.com/brave/brave --use-gl=desktop --enable-features=VaapiVideoDecoder --enable-crashpad --disable-client-side-phishing-detection --disable-domain-reliability --enable-dom-distiller --no-pings --component-updater=url-source=https://go-updater.brave.com/extensions --origin-trial-public-key=bYUKPJoPnCxeNvu72j4EmPuK7tr1PAC7SHh8ld9Mw3E=,fMS4mpO6buLQ/QMd+zJmxzty/VQ6B1EUZqoCU04zoRU= --sync-url=https://sync-v2.brave.com/v2 --lso-url=https://no-thanks.invalid --variations-server-url=https://variations.brave.com/seed --variations-insecure-server-url=https://variations.brave.com/seed --enable-features=VaapiVideoDecoder --flag-switches-begin --enable-gpu-rasterization --enable-zero-copy --ignore-gpu-blocklist --enable-features=VaapiVideoDecoder,CanvasOopRasterization --flag-switches-end
</div></div></div><div id="log-messages" jsdisplay="values.length" jstcache="1" style="box-sizing: border-box; user-select: text; margin-bottom: 1em; color: rgb(0, 0, 0); font-family: sans-serif; font-size: medium; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;"><h3 jstcache="0" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;">Log Messages</h3><ul jstcache="0" style="box-sizing: border-box; user-select: text; margin-bottom: 0px; margin-top: 0px;"><li jsselect="values" jstcache="2" jsinstance="0" style="box-sizing: border-box; user-select: text;"><span jscontent="header" jstcache="3" style="box-sizing: border-box; user-select: text;">[240400:240400:0209/153129.629160:ERROR:gpu_init.cc(454)]<span> </span></span>:<span> </span><span jscontent="message" jstcache="4" style="box-sizing: border-box; user-select: text;">Passthrough is not supported, GL is desktop, ANGLE is</span></li><li jsselect="values" jstcache="2" jsinstance="*1" style="box-sizing: border-box; user-select: text;"><span jscontent="header" jstcache="3" style="box-sizing: border-box; user-select: text;">[240400:240400:0209/153129.642901:ERROR:sandbox_linux.cc(377)]<span> </span></span>:<span> </span><span jscontent="message" jstcache="4" style="box-sizing: border-box; user-select: text;">InitializeSandbox() called with multiple threads in process gpu-process.</span></li></ul></div>Graphics Feature Status
Canvas: Hardware accelerated
Canvas out-of-process rasterization: Enabled
Direct Rendering Display Compositor: Disabled
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Hardware accelerated
OpenGL: Enabled
Rasterization: Hardware accelerated on all pages
Raw Draw: Disabled
Skia Renderer: Enabled
Video Decode: Hardware accelerated
Video Encode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
disable_post_sub_buffers_for_onscreen_surfaces
enable_webgl_timer_query_extensions
exit_on_context_lost
msaa_is_slow
rely_on_implicit_sync_for_swap_buffers
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
disabled_extension_GL_MESA_framebuffer_flip_y
Problems Detected
[Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.]()
Disabled Features: video_encode
[Clear uniforms before first program use on all platforms](): [124764](http://crbug.com/124764), [349137](http://crbug.com/349137)
Applied Workarounds: clear_uniforms_before_first_program_use
[Mesa drivers in Linux handle varyings without static use incorrectly](): [333885](http://crbug.com/333885)
Applied Workarounds: count_all_in_varyings_packing
[Disable partial swaps on Mesa drivers (detected with GL_RENDERER)](): [339493](http://crbug.com/339493)
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
[On Intel GPUs MSAA performance is not acceptable for GPU rasterization](): [527565](http://crbug.com/527565)
Applied Workarounds: msaa_is_slow
[Disable partial swaps on Mesa drivers (detected with GL_VERSION)](): [339493](http://crbug.com/339493)
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
[adjust src/dst region if blitting pixels outside framebuffer on Linux Intel](): [664740](http://crbug.com/664740)
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
[Disable KHR_blend_equation_advanced until cc shaders are updated](): [661715](http://crbug.com/661715)
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
[Expose WebGL's disjoint_timer_query extensions on platforms with site isolation](): [808744](http://crbug.com/808744), [870491](http://crbug.com/870491)
Applied Workarounds: enable_webgl_timer_query_extensions
[Some drivers can't recover after OUT_OF_MEM and context lost](): [893177](http://crbug.com/893177)
Applied Workarounds: exit_on_context_lost
[Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Intel GPUs](): [938286](http://crbug.com/938286)
Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
[Disable GL_MESA_framebuffer_flip_y for desktop GL](): [964010](http://crbug.com/964010)
Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
DAWN Info
<Integrated GPU> Vulkan backend - Intel(R) UHD Graphics 620 (WHL GT2)
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make ituse the D24S8 format when possible.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
texture-compression-etc2
texture-compression-astc
pipeline-statistics-query
timestamp-query
depth-clamping
dawn-internal-usages
Version Information
Data exported 2022-02-09T18:31:37.713Z
Chrome version Chrome/98.0.4758.87
Operating system Linux 5.13.0-28-generic
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/e4cd00f135fb4d8edc64c8aa6ecbe7cc79ebb3b2/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/e4cd00f135fb4d8edc64c8aa6ecbe7cc79ebb3b2/gpu/config/gpu_driver_bug_list.json
ANGLE commit id 343b7bb57268
2D graphics backend Skia/98 a6986cd7224f104044fd5bc29cb5f80796d76f5a
Command Line /opt/brave.com/brave/brave --use-gl=desktop --enable-features=VaapiVideoDecoder --enable-crashpad --disable-client-side-phishing-detection --disable-domain-reliability --enable-dom-distiller --no-pings --component-updater=url-source=https://go-updater.brave.com/extensions --origin-trial-public-key=bYUKPJoPnCxeNvu72j4EmPuK7tr1PAC7SHh8ld9Mw3E=,fMS4mpO6buLQ/QMd+zJmxzty/VQ6B1EUZqoCU04zoRU= --sync-url=https://sync-v2.brave.com/v2 --lso-url=https://no-thanks.invalid --variations-server-url=https://variations.brave.com/seed --variations-insecure-server-url=https://variations.brave.com/seed --enable-features=VaapiVideoDecoder --flag-switches-begin --enable-gpu-rasterization --enable-zero-copy --ignore-gpu-blocklist --enable-features=VaapiVideoDecoder,CanvasOopRasterization --flag-switches-end
Driver Information
Initialization time 73
In-process GPU false
Passthrough Command Decoder false
Sandboxed false
GPU0 VENDOR= 0x8086 [Intel], DEVICE=0x3ea0 [Mesa Intel(R) UHD Graphics 620 (WHL GT2)] *ACTIVE*
Optimus false
AMD switchable false
Driver vendor Mesa
Driver version 21.0.3
GPU CUDA compute capability major version 0
Pixel shader version 4.60
Vertex shader version 4.60
Max. MSAA samples 16
Machine model name
Machine model version
GL_VENDOR Intel
GL_RENDERER Mesa Intel(R) UHD Graphics 620 (WHL GT2)
GL_VERSION 4.6 (Core Profile) Mesa 21.0.3
GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions
Window system binding vendor SGI
Window system binding version 1.4
Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
XDG_CURRENT_DESKTOP ubuntu:GNOME
XDG_SESSION_TYPE x11
GDMSESSION ubuntu
Ozone platform x11
Direct rendering version DRI3
Reset notification strategy 0x8252
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode Zero-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 Software only
R_16 Software only
RG_88 Software only
RG_1616 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 Software only
BGRX_8888 Software only
BGRA_1010102 Software only
RGBA_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
P010 Software only
Display(s) Information
Info Display[1881264395124802] bounds=[0,0 1366x768], workarea=[0,27 1366x741], scale=1, rotation=0, panel_rotation=0 internal.
Color space (all) {primaries_d50_referred: [[0.5921, 0.3489], [0.3598, 0.5678], [0.1707, 0.1591]], transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (all) BGRA_8888
SDR white level in nits 100
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60
Video Acceleration Information
Encoding
Vulkan Information
Device Performance Information
Log Messages
[240400:240400:0209/153129.629160:ERROR:gpu_init.cc(454)] : Passthrough is not supported, GL is desktop, ANGLE is
[240400:240400:0209/153129.642901:ERROR:sandbox_linux.cc(377)] : InitializeSandbox() called with multiple threads in process gpu-process.`