GPU fingerprinting via WebGL

I read this research on DRAWNAPART: A Device Identification Technique
based on Remote GPU Fingerprinting
. How does Brave counter or minimize GPU fingerprinting?


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In the following, glance down thru the material to see what looks interesting, but slow down . . . around

“Many features have randomness added or values generalized as a defense against fingerprinting, including”

Thank you for the information. Unfortunately, brave shield is not able to counteract this kind of fingerprinting. Furthermore, you can read this.


Interesting, and thanks for the links.

Brave blocks WebGL and canvas requests when set to strict mode. So no fingerprinting.

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Right, but this breaks websites too.

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