Adding support for unity webgl games to playable

Right now when I’m trying to play a Unity WebGL game, my desktop fan speeds up and lags the game. I’ve tried playing this game on Edge, Chrome, and even Firefox and non of them increase my fan speed nor lagged my game.
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Little bit information about the game:
The game is iframe-ing from another website. The developer own’s that website itself, so no worries there.

Game Link: https://helmet-heroes.com/
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Along side my desktop fan speed spinning up really fast. The game also lags.

I use Brave as a daily driver and I would prefer that I use Brave to play the game itself rather than hoping on to another browser just to do that.

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@zorous,
Game seems to run fine for me on macOS and Windows. Can you try enabling Graphics acceleration in Settings --> System? Or, if it is already enabled, can you please try disabling it and testing to see if the issue(s) persist?

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It works when Graphics acceleration is turned on.

Is it recommended to have Graphics acceleration turned on as a default thing?

1 Like

@zorous,
For most users, having this option off/on will not make any noticeable difference. But if you’re playing graphics intensive games or using sites that require a lot of resources to run, this option will help offload some of that work from the CPU to the GPU.

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